me and my cat nannan June Fang
I'm a UX designer who zooms out before zooming in.
I believe good design starts with the right question, not the right solution. I like to understand the full picture first, then care deeply about every detail that follows.
HCI Concentration
UX Design
The hardest part of design is not making things look good. It is understanding a system deeply enough to know what can be removed. Every layer of unnecessary complexity is a decision someone else has to make on behalf of the user.
Every interface is a series of moments where someone has to decide something. I start there, mapping the decision before I design the UI. The best interfaces make people feel more capable, not just more informed.
You cannot design well for what you do not understand. Before any wireframe, I learn the domain: the language, the constraints, the stakes. Empathy without expertise produces solutions that feel right but fail in practice.
Not all friction is bad. Some decisions deserve to feel deliberate. The job is knowing which moments need speed and which need pause, and designing each one with intention.
There is something about golf that mirrors good design. The feedback loop is immediate, the margin for error is small, and the only way to improve is deliberate repetition. Still chasing a sub-80 round.
Trail time is thinking time. Some of the clearest design ideas happen away from the screen, somewhere on an incline with no reception. The Bay Area trails have been good for both the legs and the ideas.